[DiGRA UK] Call for Papers - British DiGRA 2018

WEARN Nia N.H.Wearn at staffs.ac.uk
Mon Feb 19 12:45:21 UTC 2018


Call for Papers (published 19/2/2018)

British DiGRA 2018

The second annual conference of British DiGRA.

14th - 15th June 2018

Staffordshire University, Stoke on Trent

The Medium is the Game

Since 2003 and the first DiGRA convention in 2003, we have seen a huge change in the ways that Games Studies understands itself and has conveyed itself as a discipline to (and sometimes within) other critical media. This conference takes as its theme the media of the game, playfully repositioning the 2018 DiGRA theme of 'The Game is the Message'.

We welcome submissions that move beyond digital gaming, for example submissions relating to boardgames LARP, pervasive games or other forms of analog gaming.

We actively encourage early scholars and PhD candidates, as well as more established voices.

Submissions should consider, but not be restricted to, the following topics in this light:
·         - Revisiting Games as Inter/Multidisciplinary subject
·         - Gaming as Media
·         - Representation in Games
·         - Playfulness and the Medium of Games (Why/Not so Serious...?)
·         - Building games
·         - Pedagogical practice and gaming
·         - Game design/development/theory - the un/holy? trinity
·         - Changes in gaming culture
·         - After the Storm (post gamergate theory)
·         - Games production as critical medium
·         - eSports theory

We welcome the following submission types:

Full papers, of 5000 - 7000 words, to be presented as papers in a panel session.

A template for full papers is here - http://bdigra.org.uk/events

Abstracts of 500 words, to be presented in a series of quickfire round table sessions.

Please follow the relevant areas of the template, including Abstract, Keywords and References.

Workshops to last approx half a day - to be submitted as precis of approx 500 - 1000 words underlining core objectives and aims.

Discussion panels - to be submitted as precis of approx 500 - 1000 words underlining core objectives and aims.

Please submit work to BritishDigra at gmail.com<mailto:BritishDigra at gmail.com> by 31st March 2018. Papers and abstracts should be anonymised, but please make sure you identify yourself in the e-mail so that we can respond when the paper has been reviewed.

Acceptance of papers 14th April 2018

Selected proceedings will be published in a special edition of ToDiGRA, in second quarter 2019.

We have decided to charge a small attendance fee of £25 to cover costs. Any surplus funding will be carried over to future BDiGRA events. An eventbrite with details of this will be forthcoming.

All attendees are expected to abide by the BDiGRA Inclusivity Policy - http://bdigra.org.uk/inclusivity-policy


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Nia Wearn - L312 Flaxman #3493
Senior Lecturer in Games Design
Course Leader BSc (Hons) Computer Gameplay Design & Production & BA (Hons) Games Studies

Teaching Excellence Fellow & Social Media devotee

Come find me on Twitter - @wormella


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