[DiGRA Italia] Workshop 'Playable cities'

Alberto Vanolo alberto.vanolo at unito.it
Thu Mar 29 12:05:46 UTC 2018


Ciao,

vi segnalo questa call per il workshop 'Playable cities'

Saluti

Alberto Vanolo


++++Call for Workshop Papers++++

3rd International Workshop

PLAYABLE CITIES: THE CITY AS A DIGITAL PLAYGROUND

This workshop will be held as part of the 7th EAI International 
Conference: ArtsIT 2018, Interactivity & Game Creation, October 24-26, 
2018, Braga, Portugal http://artsit.org/

BACKGROUND

After the success of the first (Utrecht, 2016), the second (Funchal, 
Madeira, Portugal) we now organize the third one-day workshop on 
Playable Cities in the beautiful town of Braga.

PLAYFULNESS AND THE (PLAYABLE) CITY

The Playable City is a term, introduced a number of years ago in 
Bristol, UK and imagined as a counterpoint to ‘A Smart City’. From the 
Playable City website (https://www.playablecity.com/background/): “A 
Playable City is a city where people, hospitality and openness are key, 
enabling its residents and visitors to reconfigure and rewrite its 
services, places and stories.”

Cities by their very nature are utilitarian creations built to support 
the needs and/or represent the image of the communities that build them, 
however the nature of the urban environment is such that it invites play 
in both its construction (architecture) and the interactions that take 
place within its confines and as such the city is an ever changing 
living organism where the past and the present are intertwined in a 
myriad of physical and ephemeral facets of the landscape.  On the face 
of it “the smart city” with its array of sensors and actuators designed 
to bring a higher level of efficiency to the management of urban 
services is equally utilitarian and banal.  However, these sensors and 
the digital communication networks that unite them offer new 
opportunities for playful interaction by bringing to life inert objects 
such as park benches and garbage cans, preserving and visualizing 
previously lost bits of the urban experience and enabling a host of new 
interactions and experiences in addition to raising a number of new 
challenges and concerns.

In this workshop we wish to explore the ways in which the broad gamut of 
technologies that make up the smart city infrastructure can be harnessed 
to incorporate more playfulness into the daily life activities that take 
place within the city making the city not only more efficient but also 
more enjoyable to the people who live and work within its confines.

Topics of interest include, but are not limited to:

·Embedding playfulness in outdoor daily life activities

·Digital art and entertainment in urban environments

·Playful interactions with large digital displays

·Playfulness and smart city infrastructure

·Outdoor play for children and adults

·Child-friendly cities

·Enabling the disabled through playful interactions

·Playful interactions for urban animals

·Community building, maker cultures, and playfulness

·Robust sensor and actuator technology for urban environments

ORGANIZERS

Anton Nijholt (University of Twente, The Netherlands)

Jussi Holopainen (University of Lincoln, UK)

Yoram Chisik (Independent Scholar, Israel)

PROGRAM COMMITTEE

Khaled Bachour, University of Lincoln, UK

Staffan Björk, University of Gothenburg, Sweden

Paul Coulton, Lancaster University, UK

Chamari Edirisinghe, Imagineering Institute, Johor, Malaysia

Christian Geiger, University of Applied Sciences, Düsseldorf, Germany

Rilla Khaled, Concordia University, Montreal, Canada

Michiel de Lange, Utrecht University, The Netherlands

Valentini Nisi, Universidade da Madeira, Funchal, Portugal

Dennis Reidsma, University of Twente, The Netherlands

Miguel Angel Sicart, IT University, Copenhagen, Denmark

Benjamin Stokes, American University, Washington, USA

Alberto Vanolo, Università degli Studi di Torino, Italy

Valentina Vezzani, Universidade da Madeira, Funchal, Portugal

Annika Waern, Uppsala University, Sweden

Richard Wetzel, Lucerne University of Applied Sciences and Art

Annika Wolff, Lappeenranta University of Technology, Finland

IMPORTANT DATES

Paper Submission Deadline 1 July 2018

Notification 29 July 2018

Registration Opens 29 July 2018

Camera-ready Deadline 15 September 2018

Workshop Date 24 October 2018

PUBLICATION

All accepted papers will be published in the official ArtsIT proceedings 
(LNICST, Springer). The papers will undergo a regular reviewing process 
by members of the workshop’s program/reviewing committee.

FORMAT AND SUBMISSIONS

Papers should be formatted according to Springer LNICTS Author’s Kit. 
See the ArtsIT webpages for practical information. Unlike regular ArtsIT 
papers, workshop papers should be submitted for review by the program 
committee to Anton Nijholt, a.nijholt at utwente.nl 
<mailto:a.nijholt at utwente.nl>
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