[Dutch-chapter] CHI PLAY 2021 - Call For Papers
Günter Wallner
g.wallner at tue.nl
Wed Nov 25 07:46:46 UTC 2020
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* CHI PLAY 2021 | CALL FOR PARTICIPATION
* 8th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
*
* Submission deadlines
* February 17, 2021 Full Papers
*
* Vienna, Austria
* October 18 - 21, 2021
* https://chiplay.acm.org/2021/ | @acmchiplay | #chiplay2021
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CHI PLAY is the international and interdisciplinary conference,
sponsored by ACM SIGCHI, for researchers and professionals across all
areas of play, games, and human-computer interaction (HCI). We call this
area 'player-computer interaction'. The goal of the CHI PLAY conference
is to highlight and foster discussion on high-quality research in games
and HCI as a foundation for the future of digital play. To this end, the
conference blends academic research papers, interactive play demos, and
industry insights.
We would like to encourage authors to think 'bold and beyond'. While CHI
PLAY has always been open to all ways of knowing—from modelling
behaviour to participatory design approaches—adapting to the situation,
our reviewing guidelines will emphasize the value of other ways to gain
insights beyond lab studies—think online studies, interviews conducted
via email or video chat, literature reviews, or 1st person design
explorations.
Together, we can make sure that our community of researchers, students,
and industry professionals continues to grow and thrive.
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*** SUBMISSIONS ***
As an ACM SIGCHI-sponsored conference, CHI PLAY welcomes contributions
that further an understanding of the player experience, as well as
contributions on novel designs or implementations of player-computer
interactions, and contributions to theory. We invite contributions to
CHI PLAY across a variety of research techniques, methods, approaches,
and domains, including, but not limited to:
- Playful interactions and new game mechanics
- Innovative implementation techniques that affect player experiences
- Studies of applied games and player experiences (e.g., games and play
for health, wellbeing, and learning)
- Accessible and inclusive design and player experiences
- Esports, live streaming, and spectator experiences
- Advances in game user research and game evaluation methods
- Psychology of players and typologies of games and players
- Gamification, persuasive games, and motivational design
- Virtual and augmented reality in games and play
- Novel controls, input or display technologies for games and play
- Tools for game creation
- Theoretical contributions on play and games
- Innovations to advance the work of game designers and developers
- Game analytics and novel visualizations of player experiences
- Developer experiences and studies of developers
- Industry case studies
CHI PLAY welcomes contributions on the effects of various technologies,
software, or algorithms on player experiences. Technical contributions
without impact on players or game designers and developers are not
within the scope of CHI PLAY. The conference invites submissions to the
following tracks: Full Papers, Interactivity, Work in Progress, and
Rapid Communications. Additionally, students are invited to submit to
the Student Game Design Competition and the Doctoral Consortium.
*** FULL PAPERS (JOURNAL ARTICLES) ***
IMPORTANT CHANGES
Starting this year, CHI PLAY 2021 full papers will be published in the
ACM Journal PACMHCI. Please see the announcement
https://chiplay.acm.org/2021/pacm/ for more details.
Papers submitted to CHI PLAY 2021 will receive one of four decisions:
Accept, Minor Revision, Major Revision, and Reject. If asked for major
or minor revisions, authors will have 6 weeks to implement them and
submit to a second round of review from the same associate chairs and
external reviewers.
No minimum or maximum page length is imposed on papers. Rather,
reviewers will be instructed to weigh the contribution of a paper
relative to its length. Typical papers are under 8,500 words. We
particularly welcome short papers on a focused contribution.
CHI PLAY 2021 will use the new ACM Master Article Templates; detailed
instructions on formatting can be found at
http://www.acm.org/publications/authors/submissions. Authors should
submit manuscripts for review in a single column format, which is
available for LaTeX (use the “manuscript” call to create a single column
format) and Word.
Important dates (all times are 23:59 Anywhere on Earth or AoE):
February 17, 2021: Full (journal) papers submission deadline
April 21, 2021: Notifications given (accept/minor/major/reject)
June 2, 2021: Revisions due
July 7, 2021: Final notifications given
CHI PLAY is the premier international venue for research in interactive
games and play. We invite authors to submit their best research on all
topics relevant to interactive play. Papers will receive a minimum of
three reviews and be handled by an Associate Chair (AC), who will
provide a meta-review. Accepted papers will be published in the October
2021 issue of the Proceedings of the ACM on Human Computer Interaction
(PACMHCI).
SUBMISSION PROCESS DETAILS
CHI PLAY 2021 is using the Precision Conference System (PCS) 2.0:
https://new.precisionconference.com/
Authors submitting papers for peer-review to ACM publications must
comply with the SIGCHI Submission and Review Policy including, but not
limited to: That the paper submitted is original, that the listed
authors are the creators of the work, that each author is aware of the
submission and that they are listed as an author, and that the paper is
an honest representation of the underlying work. That the work submitted
is not currently under review at any other publication venue, and that
it will not be submitted to another venue unless it has been rejected or
withdrawn from this venue. For information about re-publication in
English of work previously published in another language, please refer
to section 1.5.4 of the ACM SIGCHI policy:
https://sigchi.org/about/sigchi-policies/conference-policies/submission-and-review/
Confidentiality of submitted material will be maintained. Upon
acceptance, the titles, authorship, and abstracts of papers will be used
in the Advance Program. Submissions should contain no information or
material that is or will be proprietary and/or confidential at the time
of publication, and should cite no publication that will be proprietary
or confidential at that time. Final versions of accepted papers must be
formatted according to detailed instructions provided by the publisher.
Copyright release forms must be signed for inclusion in the PACM HCI and
the ACM Digital Library. Papers may be made available publicly up to two
weeks prior to the conference date.
FORMATTING AND LENGTH
ACM authoring templates and detailed instructions on formatting can be
found at http://www.acm.org/publications/authors/submissions.
Authors should submit manuscripts for review in a single column format,
which is available for LaTeX (use the “manuscript” call to create a
single column format) and Word.
Word users: if the typefaces are not showing up correctly, be sure you
have installed the fonts included in the ACM template download.
Overleaf authors: Authors using the Overleaf platform can use the
templates provided within Overleaf. Papers should be converted to PDF
before submission. Authors can use the settings
\documentclass[manuscript, review, anonymous]{acmart} to remove author
information and add line numbers for the review process.
No minimum or maximum length is imposed on papers. Rather, reviewers
will be instructed to weigh the contribution of a paper relative to its
length. Typical papers are under 8,500 words.
Note: Valuable but concise contributions are welcome as short papers.
Shorter, more focused papers will be reviewed with the expectation of a
small, focused contribution. Papers whose length is incommensurate with
their contribution will be rejected.
ANONYMOUS REVIEW POLICY
Papers are subject to anonymous reviewing. Submissions must have
authors’ names and affiliations removed, and avoid obvious identifying
statements. Any grant information that identifies the author(s) and
their institution should be removed as well. Papers that violate this
policy will be desk rejected. Please check in particular the front page,
headers and footers, and the Acknowledgement section. Also, check the
meta information in papers prepared using Word.
Citations to authors’ own relevant work should not be anonymous, but
rather should be done without identifying the authors. For example,
“Prior work by [authors]” instead of “In our prior work.”
CHI PLAY does not have a policy against uploading preprints to SSRN or
arXiv before they are submitted for review at the conference.
REVISION CYCLES AND DECISIONS
CHI PLAY will be returning submissions to the primary contact author
with one of the following decisions, along with the reviews, after the
first review cycle:
Accept: Submissions that receive this decision are ready or nearly ready
for publication , though they may require a few small changes. The final
version of the paper must be submitted by the camera-ready deadline for
verification by the corresponding associate chair.
Minor revision: Submissions that receive this decision will require some
revisions before being accepted for publication. The revised submission
must be submitted at the revision deadline, along with a brief response
to the reviewers’ comments. The revision will be verified by the
corresponding associate chair in collaboration with the external
reviewers, and if approved, the submission will be promoted to an
accepted paper.
Major revision: Submissions that receive this decision have real
potential, but will require major portions rewritten or redone, and then
re-reviewed. Authors should submit their revised manuscript at the
revision deadline, along with a letter explaining how they addressed the
reviewers’ comments and incorporated changes in the revision. To the
extent possible, resubmissions will be assigned the same Associate Chair
and reviewers for re-review.
Reject: Submissions that receive this decision have been determined to
be not acceptable in their current form and also not able to complete
the needed revisions within the 6-week revision period. Rejected papers
are not able to submit a revision to CHI PLAY 2021.
Desk / Quick Reject: Authors should only submit completed work of
publishable quality and within the scope of ACM CHI PLAY. The ACs and
Editors may Quick Reject any submission that they believe has little
chance of being accepted if it goes through the peer review process.
Incomplete or otherwise inappropriate submissions will be desk rejected
without review.
CONTRIBUTION TYPE FOR REVIEW HANDLING
When uploading the paper to the PCS reviewing system, authors will be
able to indicate the primary and secondary contribution type of their
paper for appropriate reviewer assignment:
- Empirical-Qualitative, e.g., ethnography, qualitative user studies.
- Empirical-Quantitative, e.g., quantitative user studies, statistical
methods, data modeling.
- Empirical-Mixed Methods, e.g., combined qualitative and quantitative
empirical research.
- Artefact-Technical, e.g., building novel systems, algorithms,
visualizations, architectures, implementing novel features in existing
systems.
- Artefact-Design, e.g., research through design, envisionments,
guidelines, methods, techniques.
- Theoretical, e.g., conceptual frameworks, theory underpinning CHI PLAY
studies/domains, theoretical analysis, and essays.
- Meta-Research, e.g., meta-analyses, systematic reviews
OPEN AND TRANSPARENT SCIENCE
Authors are encouraged to submit supplementary material when possible
and when aligned with their methods. Authors are encouraged to submit
links to preregistrations on the Open Science Framework (OSF) when
appropriate for their work. Authors are also encouraged to use open
access repositories and make their data and other material FAIR when
appropriate for their work. Authors are encouraged to describe efforts
to make their work more reproducible. Reviewers are encouraged to
support evolving approaches to supporting open and transparent research
practices.
VIDEO FIGURES
Video figures are mandatory for submissions that draw from custom-built
games or systems that are not freely available (e.g., novel systems,
interaction techniques, game designs, mechanics, or envisionments).
Figures should showcase the game or system comprehensively (i.e.,
demonstrate core game mechanics or offer a playthrough) so that
reviewers can explore all relevant aspects. Please note that this
applies to submissions that contribute systems (i.e., artefacts) and
those that study systems (i.e., empirical work). Generally, authors of
all papers should consider submitting a video that illustrates their
work as part of the submission if appropriate. Videos should be no more
than three minutes long.
PRESENTING AT THE CONFERENCE
Accepted papers are invited to present at the conference in October
2021, and authors can choose whether or not they wish to present.
Presenting at the conference is strongly recommended but not required.
For more information, visit https://chiplay.acm.org/2021/
Elisa Mekler & Kathrin Gerling
Paper Chairs | papers at chiplay.acm.org
Regan Mandryk
PACM Editor | papers at chiplay.acm.org
*************************************************************************
* CHI PLAY 2021
* 8th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
*
* Vienna, Austria
* October 18 - 21, 2021
* https://chiplay.acm.org/2021/ | @acmchiplay | #chiplay2021
*************************************************************************
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