[Dutch-chapter] CfP MindTrek Track: "Playable, Sustainable, Inclusive: The Future of Smart Cities"

a.nijholt at utwente.nl a.nijholt at utwente.nl
Wed Nov 11 14:55:07 UTC 2020


MindTrek Track: Playable, Sustainable, Inclusive: The Future of Smart Cities

Chairs: Mattia Thibault (Tampere University), Anton Nijholt (University of Twente)
Track at Academic MINDTREK 2021, 1st to 3rd June, Tampere, Finland
Submission deadline: January 25th, 2021
https://www.mindtrek.org/2021/academic-mindtrek-tracks/

The Smart City paradigm brought along the promise of functional and efficient cities: monitoring, geo-tracking and ubiquitous computing can offer tools for engaging citizens and measuring the impact of data-driven decisions in real time. Nevertheless, they also raise concerns about privacy, instrumentalist urban planning or technological lock-in, and they have been strongly criticised for the overall top down approach to urbanism that they seem to support.
For the Smart City paradigm to have a positive impact on city-making, therefore, the concept needs to expand and include bottom up approaches and ambitious social goals. In particular, future Smart Cities will need to be playable, sustainable, and inclusive.

1) Playable Cities propose an antidote to the technocentrism of Smart Cities. They hack urban technology and use play to create tighter communities and mobilize citizens around social issues.

2) The 11th Sustainable Development Goal by the UN urges to build sustainable cities and communities. Cities consume more than three-quarters of the world's energy resources. For Smart Cities to have any future, they need to be sustainable.

3) Urban Inclusiveness, according to the World Bank, has three dimensions: spatial, social, and economic. While gentrification and segregation continue to afflict cities, the need to create urban spaces that are welcoming to every citizen and identity is stronger than ever.

This track welcome contributions that focus on one or more of the three key developments of future cities: being playable, sustainable, and inclusive. Papers proposing innovative ways of bringing together the benefit of these approaches are particularly appreciated.

Topics of interest include:
- Playable cities: playing in, with and for the city, serious urban games, urban gamification, critical urban play.
- Sustainable cities: ecologic and climate resilient cities, e-mobility, the fabrication city, urban agriculture, regenerative urban design, green urbanism.
- Inclusive cities: cities and spatial inclusion, gentrification and socio-economical inclusion, marginalized citizens, cities and disability, cities for all ages, gender-neutral cities.
- Smart citizens: hackable cities, wearable urban technologies, bottom-up smart projects, playful citizens, and creative people.
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