[Dutch-chapter] next meeting of game researchers on February 19, 2010 in Utrecht
Jeroen Jansz
jansz at fhk.eur.nl
Thu Jan 28 08:49:46 UTC 2010
*Meeting Game Researchers*
The Center for Advanced Gaming and Simulation (AGS) and the Dutch
chapter of DIGRA organize meetings for game researchers four times a
year. The meetings normally consist of two lectures, followed by some
drinks for further discussions. The meetings will be held in English.
The next meeting is scheduled on Friday, February 19, 15.00 - 18.00 hrs.
Please note, the location is slightly different from our earlier
location in Helios. We meet at the *Belle van Zuylenzaal, Academiegebouw
Utrecht*. You must access this room through the main entrance of the
Academiegebouw at Domplein 29, 3512 JE Utrecht.
Participation in this meeting is free. It is necessary though to
register. *Please register below.*
*Program on Friday, February 19*
* 15.00 Welcome with coffee and tea
* *Social play as design framework *by Tanja Sihvonen, University of
Tampere, Finland
How does the dynamic of play change when people start gaming online?
What kind of possibilities are there for players to alter their own
gameplay experiences, both within the given ruleset of the game and
against it, as well as on the metalevel of gaming itself? It has been
suggested that the metalevel of gaming ('gaming the system') is the
result of the reappropriation of metarules, the player's negotiations
over the rules, which may eventually constitute a vital component of
their actual gameplay. Online social interaction often plays a key role
in this kind of reframing. In this presentation I will suggest that the
internet does not act merely as a distribution channel for games but
also an agent of change in itself. It provides incentive for users
because it allows the formation of communities and the acquisition of
social significance in particular ways. It is hard to exaggerate the
importance of social media (such as Facebook) as the facilitator of
these processes. The question then remains, how does this kind of
'participatory design' of the playworld transform the context in which
gameplay acquires social significance, and how can we study it.
* *The appeal of digital games for an older audience* by Bob de
Schutter, Catholic University of Louvain
This research project explored the use of digital games among older
adults. To provide a set of 'benchmark data' with respect to the uses
and gratifications of these players, an exploratory survey was
administered among 124 individuals, aged between 45 and 85 years old.
The findings from this study were used as a basis for a qualitative
Grounded Theory study among 35 respondents aged 50 to 70. The project
provides a rich description of the meaning that digital games have in
the life of older players, with a specific focus on the role of
perceived need gratification in the assignation of meaning towards
digital games.
* *An introduction to DiGRA Flanders *by Bob de Schutter
While academic game research in Flanders has grown exponentially
over the last couple of years, Flemish game researchers were
fragmented throughout the country. As this was not a beneficial
situation to conduct high quality game research, informal meetings
with members of many Flemish research groups exposed a mutual
desire to organize a collaboration on a structural level.
Considering the multidisciplinary and international merits of the
Digital Game Research Association, a Flemish DiGRA chapter proved
to be the perfect fit for the communication and collaboration
platform Flemish game researchers aspired. During this
presentation, I will introduce the members of its organisation, as
well as the past and future activities of DiGRA Flanders
* 17.15 Drinks * *
*To register for the meeting on Friday, February 19, 15.00-18.00 hrs.
please follow this link:*
http://gate.gameresearch.nl/index.php?pageID=105
Kind regards,
Marinka Copier (DiGRA),
Mark Overmars (AGS) and
Jeroen Jansz (DiGRA).
--
Prof. Dr. Jeroen Jansz
FHKW - Department of Media and Communication
Erasmus University Rotterdam
P.O. Box 1738
NL-3000 DR Rotterdam, The Netherlands
Phone: +31 10 408 24 53
Email: jansz at fhk.eur.nl
Website: http://www.fhk.eur.nl/personal/jeroen_jansz/bio/
Visiting address:
L-Building, Room L2-33
Woudestein Campus, Erasmus University Rotterdam
Burgemeester Oudlaan 50, 3062 PA Rotterdam
Route and Location:
http://www.eur.nl/english/addresses/
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