[Roleplaying] Peer Review of Articles
Markus Montola
markus.montola at uta.fi
Tue Dec 8 23:39:13 UTC 2009
> I think we are in a cultural shift towards interactive experiences and
> the older generation can't relate to that. That's why they insist on
> peer review articles because that's how they can delay the development
> of a new cultural elite based in interactive aesthetics and culture.
I think we are in a paradigm shift in terms of academic publishing.
Paper publications are going obsolete; who reads paper journals anymore?
Paper books will follow. Instead, we see loads of random internets
publications ranging from conference proceedings to reports and online
journals. Still, the system is trying to maintain that Book Chapters Are
Better Than Conferences, Since Hey, They Are Printed In Real Books After
All.
And as journals are losing their importance, we are moving towards
faster and faster cycle of publishing, and many fields are already
taking steps towards, Publishing 2.0 where the publications are not end
results, but stuff is published on commentable and even editable forums
before being finalized.
Sometimes I wonder why don't we all go full speed on Wikipedia approach,
starting from the people in natural sciences. Except that in collective
process it's hard to show personal merits -- to academic
decision-makers who are basing their measures on pointless metrics that
are more about gaming the system than publishing kick-ass papers that
advance the state of art.
Game studies has made me an academic anarchist: To me, only guerilla
scholarship makes any sense. The formal system is always perfect for
doing the research that has already been done, but starts to suck the
moment you start researching something new.
Some people cling to disciplinary divides, while the young generation
shops for whatever tools that address the task at hand. The word
"Oxford" is no stamp of quality in my books.
- Markus
PS. Here's a dilemma where old system meets new field: Who would be
qualified to be an opponent in my defense? Requirements: Doctor,
preferrably been for a few years. Not a close colleague. Knowledgeable
on role-playing and pervasive gaming. Multidisciplinary. Preferrably
European.
If you have a good idea, send me a suggestion IN PRIVATE.
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