[Roleplaying] Seed
Lars Konzack
konzack at vrmedialab.dk
Tue Nov 7 17:21:05 UTC 2006
I know most of the crew behind the game. They had some interesting ideas
from years and years of role-playing games, but they hadn't any experience
with on-line games before.
I got an introduction to the game, only because I knew them. Otherwise it
would have been impossible to log on. Even they had trouble logging on to
their own game.
I wasn't convinced, however, that it was a game that I would personally
want to play. Diplomatic fights for the right to build some artefacts did
not sound like the most intriguing gameplay. But then again I did not
really get a chance to play, so... maybe there was more to it than that.
I wished them the best of luck. It did not help much. Hopefully, they'll
get back on their feet again.
/Lars
> I wonder if anyone got to try out Seed before it went defunct? It had
> some very interesting ideas, but I never got to successfully log in.
>
> Here is the article in the Escapist about it:
> http://www.escapistmagazine.com/issue/70/18
>
> I was wondering what people thought of the game and their approach to
> creating an online game focused on role-playing?
>
> Thanks,
> Heather
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