[DiGRA Italia] DiGRA 2018 - The Game is the Message - CFP

Paolo Ruffino contact at paoloruffino.com
Sun Nov 12 18:21:31 UTC 2017


Inoltro il CfP della prossima conferenza internazionale di DiGRA. Dopo
essere stata ospitata in Australia, Scozia, Germania, Stati Uniti, e molte
altre aree del mondo, nel 2018 sara' proprio in Italia, all'Università
di Torino,
organizzata da Riccardo Fassone e Matteo Bittanti.

Un evento imperdibile, soprattutto per noi del gruppo DiGRA Italia!


-
The Game is the Message
http://digra2018.com

July 25-28, 2018

Campus Luigi Einaudi, Università di Torino, Turin, Italy
<https://maps.google.com/?q=Torino,+Turin,+ItalyLungo+Dora+Siena,+100&entry=gmail&source=g>
Lungo Dora Siena, 100
<https://maps.google.com/?q=Torino,+Turin,+ItalyLungo+Dora+Siena,+100&entry=gmail&source=g>
A,
10153 Turin, Italy

Conference chairs: Riccardo Fassone and Matteo Bittanti

Games have long since moved out of the toy drawer, but our understanding of
them can still benefit from seeing them in a wider context of mediated
meaning-making. DiGRA 2018 follows Marshall McLuhan, and sees games as
extensions of ourselves. They recalibrate our senses and redefine our
social relationships. The environments they create are more conspicuous
than their content. They are revealing, both of our own desires and of the
society within which we live. Their message is their effect. Games change
us.

To explore this change, we invite scholars, artists and industry to engage
in discussions over the following tracks:

- Platforms
Game platforms invite new textualities, new technologies and new networks
of power relations. Game structures, their integration with and use of the
technology, as well as the affordances and restrictions offered by the
platforms on which they live, influence our experience of them.

- Users
Games invite new relations between their users, and players strive for and
achieve new modes of perception. This reconfigures our attention, and
establishes new patterns and forms of engagement.

- Meaning-making
The connection between a game and its content is often interchangeable – a
game is clearly recognizable even if the surface fiction is changed. But
games still produce meanings and convey messages. We ask, what are the
modes of signification and the aesthetic devices used in games? In this
context we particularly invite authors to look at games that claim to be
about serious topics or deal with political and social issues.

- Meta-play
The playing of the game has become content, and we invite authors to
explore spectatorship, streaming, allied practices and hybrid media
surrounding play and the players. How can we describe and examine the
complex interweaving of practices found in these environments?

- Context
Games are subject to material, economic and cultural constraints. This
track invites reflection on how these contingencies as well as production
tools, industry and business demands and player interventions contribute to
the process of signification.

- Poetics
Games are created within constraints, affordances, rules and permissions
which give us a frame in which games generate meaning. Games have voice, a
language, and they do speak. This is the poetics of games, and we invite
our fellows to explore and uncover it.

- General
Games tend to break out of the formats given them, and so for this track we
invite the outstanding abstracts, papers and panels on alternative topics
to the pre-determined tracks.


We invite full papers, 5000 – 7000 words plus references using the DiGRA
2018 submission template (http://www.digra.org/?attachment_id=148233),
extended abstracts (from 500 words, maximum 1000, excluding references),
and panel submissions (1000 words excluding references, with a 100 word
biography of each participant). Full papers will be subject to a
double-blind peer review. Extended abstracts will be blinded and peer
reviewed by committees organised by the track chairs. Panels will be
reviewed by the track chairs and the program chairs. General inquiries
should be addressed to Riccardo Fassone - riccardo.fassone AT unito.it.
Artist contributions, industry contributions, performances or non-standard
presentations should be addressed to Matteo Bittanti  - matteo.bittanti AT
iulm.it .


Submission will be opened December 1st, 2017, and the final deadline for
submission is January 31st 2018. The URL for submissions is
https://easychair.org/conferences/?conf=digra2018 .

Program chairs are
Martin Gibbs, martin.gibbs AT unimelb.edu.au, University of Melbourne,
Australia
Torill Elvira Mortensen, toel AT itu.dk, IT University of Copenhagen,
Denmark


Important dates:
Submission opens: December 1st, 2017
Final submission deadline: January 31st, 2018
Results from reviews: March 1st, 2018
Early registration deadline: March 15th, 2018
Reviewed and rewritten full papers final deadline: April 15th, 2018

-- 
Dr. Paolo Ruffino
http://paoloruffino.com
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://mail.digra.org/pipermail/italy/attachments/20171112/a97a2009/attachment.html 


More information about the Italy mailing list