From j.frommel at uu.nl Fri Jan 19 08:13:06 2024 From: j.frommel at uu.nl (Frommel, J. (Julian)) Date: Fri, 19 Jan 2024 08:13:06 +0000 Subject: [Dutch-chapter] [CFP] GAMES Track of PACMHCI, DL: February 21, 2024 Message-ID: The GAMES track of PACMHCI (CHI PLAY) welcomes research that furthers an understanding of the player experience, as well as contributions on novel designs or implementations of player-computer interactions, and contributions to the theory of play and games. The GAMES track welcomes contributions on the effects of various technologies, software, or algorithms on player experiences; however, technical contributions without impact on players or game designers and developers are not within scope. For more information, see https://dl.acm.org/journal/pacmhci/tracks/games ****************************************************************** *** SUBMISSIONS *** The PACMHCI GAMES track is the premier international venue for research in interactive games and play. Papers are published in the ACM Journal PACMHCI, in the GAMES track, and accepted papers are invited to present at the CHI PLAY conference series. We invite authors to submit their best research on all topics relevant to interactive play. Submission should present original and mature research work. High-quality, elaborated case studies and practice reports with generalizable findings will also be considered. We invite contributions across a variety of research techniques, methods, approaches, and domains, including, but not limited to: * Novel input or output technologies for games and play * Studies that contribute to our understanding of player experience * Innovative game mechanics and playful interactions * Theoretical contributions on play and games * Accessible and inclusive design * Esports, live streaming, and spectator experiences * Advances in game user research, game evaluation methods, and methods for conducting games research * Psychology of players and typologies of games and players * Studies of applied, serious, and persuasive games (e.g., games and play for health, wellbeing, and learning) * Gamification and motivational design * Virtual and augmented reality in games and play * New tools for game creation and co-creation * Game analytics and novel visualizations of player experiences * Developer experiences and studies of developers * Applications of human-centered game AI (e.g., AI for game development or AI to improve player experience) * Critical and reflexive approaches to games & play design and experience * Industry case studies PACMHCI GAMES welcomes contributions on the effects of various technologies, software, or algorithms on player experiences. Technical contributions without impact on players or other relevant people in the game community, such as moderators, streamers, developers, or designers (e.g., Procedural Content Generation for game levels without considering the human experience) are not within scope, nor are systems without a gameful or playful component (e.g., basic VR studies), nor are physical games without a digital element (e.g., board or tabletop gaming without digital components). PACMHCI GAMES welcomes contributions that are translations of articles published in other languages, so long as the original authors remain, and the paper is clearly identified as a translation with reference to the original paper (in the PCS submission system, not in the anonymized submission draft). IMPORTANT FACTS * Papers submitted to PACMHCI GAMES will be peer reviewed and provided with one of three decisions: Accept with Minor Revisions, Revise and Resubmit, and Reject. If asked for revisions, authors will have 6 weeks to implement them and submit to a second round of review from the same members of the editorial board and external reviewers. We anticipate that the majority of papers will receive an Accept with Minor Revisions or a Reject decision in the first round, and that only a small number of papers will be carried forward into the Revise and Resubmit process. * Papers accepted to PACMHCI GAMES will be invited to present at the CHI PLAY 2024 conference, held in Tampere Finland on Oct 14?17, 2024. * Important dates (all times are 23:59 Anywhere on Earth or AoE): * February 21, 2024: Submission deadline * April 19, 2024: Notifications given (accept with minor revisions/revise and resubmit/reject) * June 3, 2024: Revisions due * July 5, 2024: Final notifications given -------------- next part -------------- An HTML attachment was scrubbed... URL: http://mail.digra.org/pipermail/dutch-chapter/attachments/20240119/613764b4/attachment-0001.html