[Dutch-chapter] CfP: Workshop on persuasive VR AR MR games at ICEC 2017

Spek, E.D. van der e.d.v.d.spek at tue.nl
Mon May 1 14:43:12 UTC 2017


Call for papers for the International Conference on Entertainment Computing 2017 workshop:

SHAPING ATTITUDES ACROSS REALITIES. EXPLORING STRATEGIES FOR THE DESIGN OF PERSUASIVE VIRTUAL, AUGMENTED AND MIXED REALITY GAMES Tuesday Sept. 18th 2017, at Epochal International Conference Center, Tsukuba, Japan.


Paper submission deadlines: 
May 13 (peer-reviewed for inclusion in the ICEC 2017 conference proceedings, 2-4 pages) 
OR
June 9 (non peer-reviewed abstract, hosted on workshop website, 250-500 words)

Virtual, Augmented and Mixed Reality technologies are embraced by designers, scholars and charities alike, some primarily for their entertaining properties, others also for the opportunities in education, motivation or persuasion. Applications with the latter objective, that of persuasion, are designed not only to be entertaining, but also hold the intent to shape how players think and feel about issues in reality. However, despite the growing interest in the persuasive opportunities of these immersive technologies, we are at the very forefront and still lack the design strategies and best-practices that could support in the design of these 'immersive persuasive games'.

To address this still-unexplored and fragmented design space we organize a design-oriented workshop that brings together academia and industry. The workshop is informed by a Research through Design approach in which the primary focus is to generate knowledge through designing. Participants design and evaluate ideas on-the-spot in an iterative manner using low-fidelity, life-size, prototyping and role-playing techniques, thereby mimicking an embodied interactive immersive environment. By reflecting on design practices and player experiences we construct a body of knowledge, built exemplar work and distill best-practices to formulate design strategies for the design of immersive persuasive games.

Visit http://icec2017.martijnkors.com for more information and participation.


dr. Erik D. van der Spek
Assistant professor in game design
Designed Intelligence, Industrial Design
Eindhoven University of Technology
Office: LG 1.63, Mon, Tue, Thu, Fri





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